After Action Report: Tahireh Dark Sun Mystic

Our last session featured two difficult combats. I fared particularly well and I will review the combat actions and the choices I made that allowed the Mystic to perform as well as she did. Combat started shortly after we reached the center of the village of Kled. The village was suddenly under siege by two…Read more After Action Report: Tahireh Dark Sun Mystic

Races of Athas Update

Banner art by Jason Engle Things are slowing down a little bit and I am seeing a light where I can actually focus on getting this Dark Sun game going. In so doing I've gone back through and made a couple edits and updates to a few of the race entries. The original post and…Read more Races of Athas Update

Rugged Healing

Featured image by Matt Stewart. I recently posted about revitalizing Medicine checks. This was in part due to my desire to see it as a more versatile skill. I'm a nurse, so I've got bias. It was also related to implementing a 'rugged' healing system for my upcoming Dark Sun Ashes of Athas game (which…Read more Rugged Healing

Medicine Check Upgrade

Medicine is a skill that, at least in my experience is under utilized in 5e. This is likely due to the abundant healing magics and abilities available to characters these days. Indeed with spare the dying as a cantrip and five 1st level healing spells (according to DNDBeyond) available to at least 8 of the…Read more Medicine Check Upgrade

Exploring My Mystic

Header art by Alex Spisak With the hullabaloo regarding psionics in the wake of the recent Unearthed Arcana I had thought to revisit and dig into the Mystic UA that was released a while back. March 13th 2017 actually. Woof that was a while ago. As mentioned in the last post, Brandes Stoddard already did…Read more Exploring My Mystic

Fighter, Rogue, Wizard Or: How I learned to Stop Worrying and Love the Game

As most of us know, a new Unearthed Arcana was released 11-25-2019 to mixed reviews on the D&D internet. Psionics has been a contentious subject, mostly, I think, because it has not been seamlessly integrated into the D&D game at large despite having been around since almost the very beginning (Eldritch Wizardry 1976).Psionics has been…Read more Fighter, Rogue, Wizard Or: How I learned to Stop Worrying and Love the Game

Dark Sun Conversion: Eldritch Knight and Arcane Trickster

I had mentioned wanting to make a conversion of the eldritch knight and arcane trickster into psionic classes for a Dark Sun game. This is me doing that.It was rather straightforward to be honest. The classes and their base abilities do not need to be changed other than describing the source of their power. It…Read more Dark Sun Conversion: Eldritch Knight and Arcane Trickster

Dark Sun 5e: More PC Races

Previously I discussed the core Dark Sun races and classes when considering a 5th edition conversion. Those of us that have been around a bit remember that there was an Expanded and Revised setting released in 1995. I'm not going to get into the politics of which was better, if you played a version and…Read more Dark Sun 5e: More PC Races

Four Elements Monk: Remastered

**Featured art by Francisco Miyara ** The intent behind this revision is to increase the utility of the Four Elements Monk by reorganizing its development tree and adding diversity to the potential pool of abilities a player character can choose for each element. You will notice a language change for the remainder of this piece.…Read more Four Elements Monk: Remastered

Dark Sun 5e Class Conversion Primer

Last time I addressed the core Athasian races for a 5e Dark Sun conversion. I liked that and I  want to get a Dark Sun game up and running with current rule-sets so here we go!. Let’s take a look at the classes. Let's get this out of the way: I eliminated the Paladin and…Read more Dark Sun 5e Class Conversion Primer