I’ve been talking about this on social media over the last few weeks but it’s time to set it down in a more meaningful setting.
For the last three weeks I have been hosting Dungeons and Dragons as an after school club for my daughters middle school. A general call went out early this year prior to school starting up again and I had the thought
First I asked my kiddo what she thought and she said she thought it’d be cool and she’d love to play. Done! An email volunteering and then waiting for that first session.
*note* there was actually more than that like a background check (which was in place as I am already a school volunteer and a nurse with a government clearance), a prep meeting and then getting my shit together. I picked up a copy of the Starter set and did a little reading.
Session One was the scariest because I didn’t know what I was in for. The organizer mentioned that she had a lot of interest and that sometimes the Magic:the Gathering club had upwards of 60 kids in there. 60! Woof, not sure how I was going to get 60 kids organized and playing but I’m not turning away a kid that wants to play D&D.
Turns out I was hyperventilating for nothing. I had seven kids show up. One had played 3.5 a couple times and the rest (besides my kiddo) were brand new. We spent about half the time with some quick character creation and basic rules setup and then went right into it.
For those of you familiar with the Starter set and keeping score they finished the first fight defeating the goblin ambushers with minimal injuries.
FYI: for character creation I had them choose race/class and roll stats. Then we went forward with adventuring and I explained anything I needed from them in a roll. Afterwards I kept all the character sheets and fleshed the characters out at home. Yes I made choices for them but it’s not much different than a Pregen PC and they actually picked the big pieces.
Session two was the scariest session because I was worried more people would show up or that no one would show because they decided they had something more fun to do. Wrong on both counts. The same group came to the table and they proceeded to explore the Cragmaw Goblin hideout.
It is fun watching them play and discover their play styles. I have one know it all who has advice for everyone at the table. Another guy who is super happy to sneak around and get some treasure. Then there is the louder, attention grabbing kid who named their Fiendish Pact Warlock Trump (but has since revised that to Taylor Swift).
My daughter is the most experienced player and she’s someone I would want at any table. She’s quiet, pays attention and she knows what she wants to do.
I’m also having a lot of fun watching the only other young lady at the table. She is quiet, almost reserved and very soft spoken with zero D&D experience. She is observant ans smart though. She listens, she asks questions and thinks outside of the box. She’s going to be a sharp player very quickly.
The party cleaned out the goblin cave. They set up a double-ruse. Agreeing to aid Yeemic (whom they renamed Yum-Yum) in overthrowing Klarg. They were loosely bound and brought before the bugbear but then charmed Klarg and assisted him in defeating the would be usurpers. After some congratulations by the bugbear they quickly left for Phandalin to avoid being nearby when the charm wore off.
This was the scariest session because not only did everyone return but four new players joined us! Four more Pc’s means this party goes to eleven! To save time I handed out four pre-generated characters and they jumped right into the story.
With this many kids at the table it is going to be an effort to channel and focus their energy. WE made it through an encounter with the Red Cloaks. They managed to capture three, defeat five and two well, they may have gotten away.
I guess we’ll see what happens next time.